"If you strike me down, I shall become more powerful than you can ever imagine."
Well, as it turns out, Danger Close! was finally greenlit in late August. I wasn't sure it was going to happen but I remained hopeful. The timing was a bit off though, since I started school in early September. So I simply haven't had the time to program the Steam functionality into it yet. I want it to be done right and not just throw it up there, which means I need to dedicate enough time for the project. Which is a problem right now since school takes up most of my time. In a few weeks I think things will look up on that front though, so I probably will start working on getting DC on Steam then with all the features I have intended on including (achievements, leaderboards and possibly data synchronization as well as the Big picture).
Anyway, it feels great that DC was accepted on Greenlight despite everything. It really feels like a big middle finger to the gang of trolls who scurry about on Greenlight, flaming every game they can for sport. They really failed, and that has given me hope for humanity again.
In other news, Humble Bundle have reached out to me telling me that the build of Prometheus outside of Steam is not working properly. As I said my schedule is packed right now, but I promise that I will look into this and fix it as soon as possible.